
SpiritBound

Controls
At first glance, the controls seem clear, yet not everything is as it appears. What seems obvious here may be little more than an illusion.
Credits
- María E. González — Junior UI Designer, Artist (Characters, Environments & Props)
- Paula Borrás — Junior Game Designer, Lead Programmer (Systems & Logic)
Soundtrack composed by Myuu.

Built Around the Bugs
This is a game for the Game Jam Patch Notes v1.0, whose theme was “The Error Is the Feature.”
What happens when you stop fixing the bug… and start building around it?
In our game, the bugs are intentionally part of the experience. Rather than obstacles, they shape the gameplay and atmosphere, creating moments of surprise, challenge, and unexpected interaction. Every glitch is meant to be explored and embraced, turning potential flaws into defining features.
| Status | Prototype |
| Platforms | HTML5 |
| Release date | Sep 15, 2025 |
| Authors | Maetchi, PaulaBGM |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Indie, No AI, Short, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any), Joystick |




Comments
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Thank you so much! ☺️